Thursday, January 17, 2008

WoW Web Stats Extravaganza

I've been capturing combat logs on our latest runs. I'm thinking we can spot some things to improve on by doing so. For example, I've got the only hunter in the guild, Croretnuh, that seems to DPS at the same level with our mage, Comehither. Another of our hunters, and for a small guild we have a ton, has comparable if not better gear, but his total damage on an run isn't even close to Cro's. Well, the WoW Web Stats might help explain that. Shot rotations baby.... Learn them... Master them... They are your friend.

First the list of reports...
Heroic Sethekk
Botanica
Old Hillsbrad
Black Moraass
Shadow Labs with Pally Healer
Shadow Labs with Priest Healer

Now for one of the observations I made on these closely run Shadow Labs with identical party make ups except for Pally healer on first run and Priest healer on second and a swap of my hunter on first with Alocar on second.


Some interesting notes on this. For Cro's run, we stopped just before Murmur's room. For Al's, it was a full clear. I started the capture at roughly the same point at the start of the instance, give or take a mob or two. His crit % is around the same as mine, sometimes better. His average damage is close for the most part, even though my bow is noticeably better than his. I do edge him out. But what I see is a shot rotation that consists pretty much of only arcane shot and multi-shot. Those cool downs are too long to just use those. There are gaps of consecutive auto-shots between those. That's bad. That's time the hunter could be doing damage that he's not. Notice on Cro's that he has a good chunk of damage coming from steady shot. I also get a ton more damage from my pet, BM FTW! Anyway, I thought this was an interesting comparison of two toons playing the same role with a good bit of difference in damage. I'll be chatting with Al about weaving in steady shots when arcane and multi are on cool down.

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